| Product Image |
Item Name- |
Qty. |
Price |
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5/5 - Cowards can't block Warriors. R: Target creature becomes a Coward until end of turn. 2R: Target creature becomes a Warrior until end of turn. |
0 |
£0.15
... more info

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2/2 - Each other Warrior creature you control comes into play with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter... |
0 |
£0.40
... more info

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1/1 - W, Tap: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature. |
0 |
£0.15
... more info

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Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature comes into play, you may... |
0 |
£0.15
... more info

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Enchant creature 1W: Put a +1/+1 counter on enchanted creature. |
0 |
£0.15
... more info

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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card." Whenever a Wizard... |
0 |
£0.15
... more info

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When target creature is put into a graveyard this turn, return that card to play under its owner's control. |
0 |
£0.15
... more info

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1/1 - Tap three untapped Elves you control: Add GGG to your mana pool. |
0 |
£0.60
... more info

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Put three 1/1 green Elf Warrior creature tokens into play. Reinforce 3-3G (3G, Discard this card: Put three +1/+1 counters on target creature.) |
0 |
£0.15
... more info

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2/2 - Flash Flying Whenever you play a Wizard spell, you may untap Inspired Sprite. Tap: Draw a card, then discard a card. |
0 |
£0.15
... more info

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3/3 - When Meadowboon leaves play, put a +1/+1 counter on each creature target player controls. Evoke 3W (You may play this spell for its evoke cost.... |
0 |
£0.15
... more info

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2/3 - Flying When Nevermaker leaves play, put target nonland permanent on top of its owner's library. Evoke 3U (You may play this spell for its evoke... |
0 |
£0.15
... more info

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3/2 - Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade... |
0 |
£0.15
... more info

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Prowl 1B (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from... |
0 |
£0.15
... more info

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Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature comes into play, you may attach Obsidian Battle-Axe to it. Equip 3 |
0 |
£0.15
... more info

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2/2 - Flash When Offalsnout leaves play, remove target card in a graveyard from the game. Evoke B (You may play this spell for its evoke cost. If you... |
0 |
£0.15
... more info

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1/1 - Flying Each other Rogue creature you control comes into play with an additional +1/+1 counter on it. Whenever a creature you control with a... |
0 |
£0.80
... more info

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4/6 - Whenever another Treefolk creature comes into play under your control, you may gain life equal to that creature's toughness. |
0 |
£0.15
... more info

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3/3 - Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul,... |
0 |
£0.15
... more info

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2/2 - When Rage Forger comes into play, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1... |
0 |
£0.15
... more info

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